I suspect that the pellet itself leaves the barrel a split second before the piston hits the end of the chamber so the "reverse recoil" may just cause vibration but not affect the aim.
A very important ‘aspect’ to be considered!
Well Guys....Here’s some food for thought …Courtesy > forums.pigeonwatch.co.uk
Spring Guns have double recoil…
Newton’s 3rd law: For every action, there is an equal & opposite reaction.
•Piston moves forward so the gun moves rearward. Piston reaches the end of its travel & strikes the end of the compression chamber with the result that the gun moves away from the piston = forward.
•The pellet may well have left the barrel before the forward recoil occurs but can't have left the barrel before the rearwards recoil occurs because that's a direct reaction to the forward movement of the piston.
•The piston has to move a short distance before the pellet first moves as there needs to be a build-up of pressure in the compression chamber to overcome the initial inertia of the pellet & the friction of the barrel, before the pellet is expelled.
Here’s some more GYAN courtesy > http://www.blueline-studios.com/kuengai ... ndium.html
AIR-GUN TERMINOLOGY ALPHABETICALLY EXPLAINED:
A
ACCESSORY RAIL
A metal track for mounting hand stops or slings, installed in the fore-end of the stock
ACCURACY
The ability of an air-gun to consistently Group all its shots close together at a given distance under optimal conditions. Accuracy does not take into account human error or environment conditions.
B
BALLISTIC COEFFICIENT
A measure of how a projectile decelerates during its flight through the air due to drag. The ballistic coefficient is an important and useful concept that is used for ballistics calculations. Smaller the BC of a bullet / pellet greater its air resistance & Higher the BC, the more aerodynamic is the bullet.
BARREL TIME
The time elapsing between the bullet / pellet starting to leave its seat until exiting the muzzle. Barrel Time and Lock Time are significant, as they can greatly affect the Point Of Impact.
BEAD SIGHT
The cylindrical top part on some front sights
BEDDING
The fitting of the action with the stock
BENCH REST
A specifically designed support, eg. a table
BIPOD
A two-legged support attached to the fore-end of the stock
BLUING
The chemical treatment to color ferrous metal parts in various shades of blue or black
BREAKING IN
A process of initial use of a factory made barrel by firing a certain number of shots and cleaning frequently. Breaking In the barrel should be done before trying to attain good Groups. 500 to 800 pellets are usually sufficient.
BULLET / PELLET DROP
The measure of a projectile's drop after the projectile crosses the line of sight for the second time; beyond the zero or sighted-in range.
C
CALIBER / CAL
The numerical value of an approximation of the bullet diameter in inches or millimeters
CHECKERING
A diamond-like pattern for ornamentation or improved / better gripping
CHOKE
The slightly narrower bore diameter towards the muzzle (about 1 to 1.5 inches long) The pellet is sized down before it exits the barrel to ensure that each one does so in exactly the same way
CHEEK-PIECE
The raised part of the side of the stock of a shoulder-arm
CO2 (CARBON DIOXIDE)
Pre-charged pneumatic guns use a sear that hits a valve releasing pressurized CO2 into the barrel and propels the bullet. CO2 is in a fluid state when pressurized.
D
DEFLECTION
The change in the path of the projectile due to passing through a medium or caused by wind
DIESELING
A detonation inside the pressure chamber when lube evaporates and the resulting gases ignite, caused by the heating of the compressed air in conjunction with the heat the piston seal generates while moving along the chamber walls. The Diesel Effect is unpredictable and dreaded, as its resulting excess recoil can easily damage scopes, even those which are designed to take the Spring Piston-specific type of Recoil.
DRIFT
Lateral movement of a bullet away from the line of bore, caused by its rotation on its axis, in the direction of the rifling twist. With air-guns, drift is not a significant value.
DROP AT COMB
It’s the vertical distance from the line of sight to the comb, or Monte Carlo, of the stock. It is measured from an extension of a straight line drawn from the base of the front sight bead across the top surface of the open rear sight adjacent to the notch
DROP AT HEEL
The vertical distance from an extended line of sight to the heel of the stock
E
ENERGY
Kinetic energy of a projectile – expressed in Foot-Pounds and Joules
F
FEET PER SECOND (FPS)
Unit of measurement of the speed of a projectile also measured in Meters per Second and Velocity
FOOT POUND (FPE)
Unit of measurement for Energy, being the amount of energy required to lift a one pound weight one foot.
G
GIRTH
The smallest circumferential dimension at the pistol grip of a stock
GRAIN (GR.)
Measure of weight applied to bullets. 1 grain equals 0.0648 grams
GROOVES
Grooves and Lands make the Rifling of a barrel. The grooves are the lowered areas between two lands.
GROUP
A cluster of bullet / Pellet holes made by the same air-gun/pellet combination, formed from numerous shots fired at a target using the same point of aim, for checking accuracy. A 10-shot group provides useable statistics.
GROUP SIZE
Usually measured center-to-center, the maximum distance between the centers of the two farthest shots in a Group
H
HAND STOP
A device attached to the stock's fore-end to prevent the supporting hand from sliding forward.
J
JOULE (J)
Unit of measurement for Energy, being the amount of energy required to lift a one pound weight about nine inches.
L
LANDS
Lands and Grooves make the Rifling of a barrel. The lands are the raised areas between two grooves
LENGTH OF PULL
The distance from the vertical center of the trigger to the vertical center of the butt plate or Recoil Pad
LOCK TIME
The time elapsing between the trigger release and
1.On Pneumatic and CO2 air-guns > The release of pressurized gases into the barrel
2.Spring Piston air-guns > the piston reaching the fore end of the pressure chamber. Since no one can hold an air-gun absolutely steady while shooting, the longer the Lock Time, the higher the chances to inadvertently move the gun before the bullet has actually left the barrel. The Recoil can also greatly affect the Point Of Impact due to the Lock Time and Barrel Time. Spring Piston air-guns have the highest Lock Time, one of the reasons why they are excellent for training, as they force the shooter to pedantically apply the rules of marksmanship.
M
METERS PER SECOND (M/S)
Metrical unit of measurement of the speed of a projectile
MID-RANGE TRAJECTORY
It’s parabola-shaped path, the highest vertical distance reached by a bullet above the line of sight.
MIL
Angular unit of measurement used to estimate distance and size: 1 Milradian is 1/1,000 of the distance; 1 meter at 1,000 meters; 1 yard at 1000 yards. 360 degrees consist of 6,400 Mils by military definition, 6283.2 mathematically.
MINUTE of Angle (MOA)
Angular unit of measurement used to describe the Accuracy. One MOA equals 1/60th of a degree (21,600 minutes in a complete revolution) and subtends 1.0473 inches at 100 yards, or, as a rule of thumb, 1 inch at 100 yards. 1 Mil contains 3.44 MOA.
MONTE CARLO
A stock with a raised comb
O
OBJECTIVE
The optical lens in riflescopes that receives light and forms the primary image - The image is magnified by the Ocular.
OCULAR
Also known as the eyepiece - The magnifier lenses between the optical system and the eye
OFF-HAND POSITION
A position in which the shooter stands upright, not resting the rifle or his body on or against any supporting object.
Open Sight Rear sight of traditional open-topped V-notch or U-notch.
P
PARALLAX
It’s the apparent movement of the target in relation to the reticule when the shooter moves his eye in relation to the ocular lens. When the target's image is not focused on the same focal plane as the riflescope's reticule, a parallax error is the result. For varmint shooters, improper Parallax adjustment can easily make the difference between a hit and a miss.
PNEUMATIC
Pre-charged air tank system - The sear hits a valve that releases pressurized air into the breech and propels the bullet.
POINT BLANK
The shooting distance to which one can hit a specified target area without modifying the Point Of Aim The Mid-Range Trajectory and the Bullet / Pellet Drop will both fall within the specified area
POINT OF AIM (POA)
The point on a target on which the sights are optically aligned
POINT OF IMPACT (POI)
The point where the bullet hits - By adjusting the sights, the point of impact can be made to coincide with the Point Of Aim at a preselected distance; hence we say the rifle/sight/pellet combination is "zeroed" or "sighted in" at that range.
PROBABILITY OF HIT (POH)
Refers to the chance (0 to 100%) that a given round will hit the target at a given range, depending mainly on the gun's Accuracy
R
RATE OF TWIST OR RIFLING
Pitch is the distance the Rifling needs to spin down the barrel for it to complete a single revolution
RECOIL
The rearward thrust caused by the propulsion of the piston or the bullet. Spring piston air-guns have also a very aggressive and powerful forward kick, caused by the piston hitting the front end of the pressure chamber. It is this second forward snapping that can damage even high-quality riflescopes. The recoil can have be devastating to the system when the air-gun diesels
RECOIL PAD
A rubber or leather pad at the end of the butt to absorb the Recoil
RETICLE
In scopes, the element which is optically referred to the target, consisting of straight or tapered cross-hairs, dots, or other marks used to determine the Point Of Aim, size of, or range to the target.
RIFLE CANT
Any leaning of the rifle to one side from a vertical position during firing, increasing the potential for misses, especially at longer ranges.
RIFLING
Twisted Lands and Grooves are placed into a barrel to impart spin on the bullets that pass through it.
RIFLING PITCH OR RATE OF TWIST
It’s the distance the Rifling needs to spin down the barrel for it to complete a single revolution.
S
SCOPE CREEP
An unwanted effect where the Scope Mounts creep along the Scope Rail - During the firing cycle of Spring Piston powered gun, the piston bangs into the front end of the compression chamber, making the entire gun to snap forward violently. There are systems that eliminate scope creep for good.
SCOPE MOUNTS
Devices for mounting a scope to a rifle
SCOPE RAIL
Machined grooves or rail to which the scope mounts are attached.
SIGHT-IN
The sight adjustments to get the Point Of Aim to coincide with the Point Of Impact at a preselected distance - It is best done by firing 3 to 5 shot groups between each adjustment.
SILENCER
A device designed to muffle the sound of the discharging of pressurized gases exiting the muzzle. See also Suppressor and Sound Moderator.
SPRING PISTON
It’s the mechanical part within the pressure chamber that moves forward under steel spring or gas spring pressure, compressing the air in the chamber and pushing it into the barrel. The piston front consists of a sealing.
SUPPRESSOR
A device designed to nearly totally absorb the sound of the discharging of pressurized gases exiting the muzzle. It can also be an integral assembly with the barrel. See also Silencer and Sound Moderator.
SOUND MODERATOR
A device designed to moderate the sound of the discharging of pressurized gases exiting the muzzle. See also Suppressor and Silencer.
STIPPLING
A random pattern of stipples for improved gripping. See also Checkering.
SWIVEL
The attachment hook for the sling to the stock
T
TERMINAL VELOCITY
The speed of the projectile upon impact with the target
TRAJECTORY
The path of a projectile in flight - As gravity causes the bullet to drop from the moment it exits the muzzle, its trajectory is always curved in the shape of a parabola.
TRANSFER PORT
A port hole, an air-tight connection between the pressure chamber/air reservoir and the barrel, through which the gases travel prior to propelling the pellet
TRIGGER PULL
The force that must be applied to the trigger for it to release the sear - A good Trigger Pull must be appropriately light, and the release must be a clean, sharp snap.
TURRET
The housing for the adjustment of wind-age and elevation dials on riflescopes.
V
VELOCITY
The speed of a projectile, measured in either Feet per Second or Meters Per Second.
W
WIND-AGE
The adjustment on the scope or open sights to compensate for horizontal Deflection of the bullet
Z
ZERO
The range at which the Point Of Aim and the Point Of Impact are identical
Happy Shooting

Briha